Do nothing when idle
When you're programming inefficient crap, you're programming climate change.
This commit is contained in:
parent
64bc680f07
commit
9c269f2612
2 changed files with 34 additions and 28 deletions
18
image.go
18
image.go
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@ -15,10 +15,10 @@ const (
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LedpanelHeight = 48
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)
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func Listen() (chan image.Image, chan error) {
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func Listen() (<-chan BitvisImage, chan error) {
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errs := make(chan error, 1)
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out := make(chan image.Image, 1)
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out <- bitvisImage{}
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out := make(chan BitvisImage, 1)
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out <- BitvisImage{}
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go func() {
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defer close(errs)
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defer close(out)
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@ -43,7 +43,7 @@ func Listen() (chan image.Image, chan error) {
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return out, errs
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}
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func handleConnection(conn net.Conn, out chan<- image.Image) error {
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func handleConnection(conn net.Conn, out chan<- BitvisImage) error {
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for {
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if err := conn.SetReadDeadline(time.Now().Add(time.Second * 4)); err != nil {
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return err
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@ -58,7 +58,7 @@ func handleConnection(conn net.Conn, out chan<- image.Image) error {
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}
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io.CopyN(ioutil.Discard, conn, 2)
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var img bitvisImage
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var img BitvisImage
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if _, err := io.ReadFull(conn, img[:]); err != nil {
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return err
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}
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@ -69,20 +69,20 @@ func handleConnection(conn net.Conn, out chan<- image.Image) error {
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}
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}
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type bitvisImage [LedpanelWidth * LedpanelHeight / 4]uint8
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type BitvisImage [LedpanelWidth * LedpanelHeight / 4]uint8
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func (img bitvisImage) ColorModel() color.Model {
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func (img BitvisImage) ColorModel() color.Model {
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return color.RGBAModel
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}
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func (img bitvisImage) Bounds() image.Rectangle {
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func (img BitvisImage) Bounds() image.Rectangle {
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return image.Rectangle{
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Min: image.Point{X: 0, Y: 0},
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Max: image.Point{X: LedpanelWidth, Y: LedpanelHeight},
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}
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}
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func (img bitvisImage) At(x, y int) color.Color {
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func (img BitvisImage) At(x, y int) color.Color {
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return bitvisColor(img[y*LedpanelWidth/4+x/4] >> ((3 - uint(x)%4) * 2))
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}
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44
main.go
44
main.go
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@ -8,7 +8,6 @@ import (
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"log"
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"net/http"
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"sync"
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"time"
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)
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func main() {
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@ -17,8 +16,9 @@ func main() {
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err := <-errors
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log.Fatal(err)
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}()
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var currentFrame []byte
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var currentFrame BitvisImage
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var currentFrameLock sync.RWMutex
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currentFrameUpdate := sync.NewCond(currentFrameLock.RLocker())
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mux := http.NewServeMux()
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mux.HandleFunc("/", func(res http.ResponseWriter, req *http.Request) {
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@ -42,39 +42,45 @@ func main() {
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</html>
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`))
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})
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mux.HandleFunc("/stream.mpng", func(res http.ResponseWriter, req *http.Request) {
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res.Header().Set("Content-Type", "multipart/x-mixed-replace; boundary=--pngboundary")
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res.WriteHeader(http.StatusOK)
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mux.HandleFunc("/stream.mpng", func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "multipart/x-mixed-replace; boundary=--pngboundary")
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w.WriteHeader(http.StatusOK)
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for {
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currentFrameLock.RLock()
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buf := currentFrame
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currentFrameUpdate.Wait()
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img := currentFrame
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currentFrameLock.RUnlock()
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res.Write([]byte("--pngboundary"))
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res.Write([]byte("Content-Type: image/png\n"))
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res.Write([]byte(fmt.Sprintf("Content-Length: %d\n\n", len(buf))))
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if _, err := io.Copy(res, bytes.NewReader(buf)); err != nil {
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buf := encodeImage(&img)
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w.Write([]byte("--pngboundary"))
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w.Write([]byte("Content-Type: image/png\n"))
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w.Write([]byte(fmt.Sprintf("Content-Length: %d\n\n", len(buf))))
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if _, err := io.Copy(w, bytes.NewReader(buf)); err != nil {
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return
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}
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time.Sleep(time.Millisecond * 2)
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}
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})
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mux.HandleFunc("/frame.png", func(res http.ResponseWriter, req *http.Request) {
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res.Header().Set("Content-Type", "image/png")
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mux.HandleFunc("/frame.png", func(w http.ResponseWriter, r *http.Request) {
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w.Header().Set("Content-Type", "image/png")
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currentFrameLock.RLock()
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buf := currentFrame
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img := currentFrame
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currentFrameLock.RUnlock()
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io.Copy(res, bytes.NewReader(buf))
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w.Write(encodeImage(&img))
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})
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go func() {
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log.Fatal(http.ListenAndServe(":13378", mux))
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}()
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for img := range images {
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var buf bytes.Buffer
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enc := png.Encoder{CompressionLevel: png.BestSpeed}
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enc.Encode(&buf, img)
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currentFrameLock.Lock()
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currentFrame = buf.Bytes()
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currentFrame = img
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currentFrameUpdate.Broadcast()
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currentFrameLock.Unlock()
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}
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}
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func encodeImage(img *BitvisImage) []byte {
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var buf bytes.Buffer
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enc := png.Encoder{CompressionLevel: png.BestSpeed}
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enc.Encode(&buf, img)
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return buf.Bytes()
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}
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