ampswitch/src/ampswitch.h

76 lines
2.1 KiB
C++

/*
* ampswitch
* Copyright (C) Bob 2014
*
* ampswitch is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ampswitch is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AMPSWITCH_H
#define AMPSWITCH_H
#include <jack/jack.h>
#include "kodiclient.h"
class CAmpSwitch
{
public:
CAmpSwitch(int argc, char *argv[]);
~CAmpSwitch();
bool Setup();
void Process();
void Cleanup();
void SetPlayingState(bool playing);
private:
void PrintHelpMessage();
void Connect();
bool JackConnect();
void JackDisconnect();
static int SJackProcessCallback(jack_nframes_t nframes, void *arg);
int PJackProcessCallback(jack_nframes_t nframes);
static int SJackSamplerateCallback(jack_nframes_t nframes, void *arg);
int PJackSamplerateCallback(jack_nframes_t nframes);
static void SJackInfoShutdownCallback(jack_status_t code, const char *reason, void *arg);
void PJackInfoShutdownCallback(jack_status_t code, const char *reason);
static void SignalHandler(int signum);
float m_triggerlevel;
float m_switchtime;
char* m_oncommand;
char* m_offcommand;
int m_pipe[2];
bool m_connected;
jack_client_t* m_client;
jack_port_t* m_port;
int m_samplerate;
bool m_jackshutdown;
bool m_switchedon;
int m_samplecounter;
bool m_usekodi;
CKodiClient m_kodiclient;
bool m_playing;
};
#endif //AMPSWITCH_H